No Man's Sky

Let's talk about E3 2014: Sony's Press Conference by Alec Kubas-Meyer

Sony's press conference this year was always going to be a disappointment. It was impossible to really follow up last year's brilliant showing, because last year was a perfect storm of their new hardware announcement mixed with the incompetence of their competitors. With Microsoft's reasonably acceptable conference this time around, there was simply no way for Sony to crush them again. And they didn't, but that's not to say Sony didn't have a good showing, because they did... it just wasn't that good. Sony's biggest problem was length. Microsoft's conference was around 90 minutes and Nintendo's (which I'll get to tomorrow) was half that. Sony's ran nearly 2 hours, which was... too much. They showed a lot of things, but the momentum was totally lost in the middle when they began to focus on the PlayStation TV and whatnot. That was when games, games, and more games became talk, talk, and boredom. In general, the presentation could have used some serious tightening, because that could have brought it from pretty good to downright awesome. Because they were showing some pretty cool stuff.

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