writers

The Last of Us, the WGA awards, and thoughts on poor video game writing by Alec Kubas-Meyer

As I’m writing this, The Last of Us has just been given yet another award, this time from the Writer’s Guild of America. The last award on the list is the “Videogame Winner” for “Outstanding Achievement in Videogame Writing.” Impressive, right? Not really.

The problem with the WGA awards is that they can only be given to scripts written under the jurisdiction of the WGA. With film, this isn’t a major problem since there are a lot of fantastic written works being produced under that umbrella, and even if Before Midnight should have crushed the “Adapted Screenplay” category, Her was as well written as anything that came out in 2013.

Not so in the land of video games. The Last of Us was up against four other games, each of them well into their respective franchises:

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